import { ButtonInteraction, TextChannel } from "discord.js"; import { cfg } from "../systems/config"; import { resolveUser } from "../systems/users"; import { resolveMessage, nowFormatted } from "../systems/messages"; import { resolveNation } from "../systems/nations"; import { polls, updatePollMessage, createVoteEntry, getPublicOverride, getEphemeralOverride } from "../systems/poll"; const EPHEMERAL_ENABLED = process.env.EPHEMERAL_ENABLED !== "false"; const EPHEMERAL_DELETE_MS = parseInt(process.env.EPHEMERAL_DELETE_MS ?? "5000"); const LOCK_AT = parseInt(process.env.LOCK_AT ?? "10"); const clickCounts = new Map(); export async function handleButton(interaction: ButtonInteraction): Promise { if (!["tg_yes", "tg_no"].includes(interaction.customId)) return; // Defer immediately to avoid 3s timeout await interaction.deferUpdate(); const slot = [...polls.entries()].find(([, s]) => s.messageId === interaction.message.id)?.[0]; if (slot === undefined) return; const state = polls.get(slot)!; if (state.locked || state.confirmed !== null) return; const userId = interaction.user.id; const member = await interaction.guild!.members.fetch(userId); const user = await resolveUser(member); const votedYes = interaction.customId === "tg_yes"; const now = nowFormatted(); // Check nation — block if no nation const nation = resolveNation(member, user.usermapKey); if (!nation) { if (EPHEMERAL_ENABLED) { const reply = await interaction.followUp({ content: "āŒ You must be in Capella or Procyon to vote.", ephemeral: true }); if (EPHEMERAL_DELETE_MS > 0) setTimeout(() => reply.delete().catch(() => {}), EPHEMERAL_DELETE_MS); } return; } // Click tracking if (!clickCounts.has(userId)) clickCounts.set(userId, { yes: 0, no: 0 }); const clicks = clickCounts.get(userId)!; if (votedYes && clicks.yes >= LOCK_AT) return; if (!votedYes && clicks.no >= LOCK_AT) return; // Ignore same vote if (votedYes && state.yes.has(userId)) return; if (!votedYes && state.no.has(userId)) return; if (votedYes) clicks.yes += 1; else clicks.no += 1; const clickCount = votedYes ? clicks.yes : clicks.no; // Resolve messages — officer override takes priority const publicMsg = getPublicOverride(userId, votedYes ? "yes" : "no") ?? resolveMessage("public", votedYes ? "yes" : "no", clickCount, user.discordUsername, user.serverNickname, user.globalNickname); const ephemeralMsg = getEphemeralOverride(userId, votedYes ? "yes" : "no") ?? resolveMessage("ephemeral", votedYes ? "yes" : "no", clickCount, user.discordUsername, user.serverNickname, user.globalNickname); const baseEntry = createVoteEntry(userId, member, user.usermapKey, user.discordUsername); if (votedYes) { const previousNo = state.no.get(userId); state.no.delete(userId); state.yes.set(userId, { ...baseEntry, votedAt: now, previousNoAt: previousNo?.votedAt, publicMessage: publicMsg ?? undefined, }); } else { const previousYes = state.yes.get(userId); state.yes.delete(userId); state.no.set(userId, { ...baseEntry, votedAt: now, previousYesAt: previousYes?.votedAt, publicMessage: publicMsg ?? undefined, }); } const locked = clickCount >= LOCK_AT; if (locked) state.locked = true; // Send ephemeral follow-up (since we already deferred with deferUpdate) if (EPHEMERAL_ENABLED) { const lockedSuffix = locked ? "\nšŸ”’ *You've been locked in.*" : ""; const content = ephemeralMsg ? `${ephemeralMsg}${lockedSuffix}` : locked ? "šŸ”’ You've been locked in." : null; if (content) { const reply = await interaction.followUp({ content, ephemeral: true }); if (EPHEMERAL_DELETE_MS > 0) setTimeout(() => reply.delete().catch(() => {}), EPHEMERAL_DELETE_MS); } } const channel = interaction.channel as TextChannel; await updatePollMessage(channel, slot); } export function resetClickCounts(): void { clickCounts.clear(); }